Frits Olsen
Frits Olsen
Art Director, concept artist and UI designer
Oslo, Norway

About

FRITS OLSEN
Art Director & Illustrator

OBJECTIVE:
To work on inspiring projects with a highly skilled team. To challenge myself to grow artistically and technically and be able to share my experience, ideas and passion.

EDUCATION:
University of the West of England (2007-2009)
Degree of Bachelor of Arts with a major in Illustration.
Art Institute of Vancouver (2005-2007)

PROFESSIONAL WORK:
Voodoo (2020-2022), Art Lead
Released the mobile hit Plantopia.

Acid Nerve (2018-) Art Director on Death's Door, published by Devolver Digital.

Snowcastle Games (2009-2017) Illustrator, Art Director
https://www.snowcastlegames.com/
Started the company with two other developers. Today the company is one of the most established indie developers in Norway with a team of 20+ people and two own IPs released on multiple platforms.

“The game is visually stunning”
PCGAMER

“The graphics are stunning.” 
Brash Games
“Whilst the art style here verges on the cartoonish, the gorgeous sense of colour and texture really brings the world alive.”
GAMESPEW

“First of all, Earthlock's graphical style is absolutely gorgeous.”
n4g.com

“The last thing that needs to be said about Earthlock is that it is impossibly attractive. The art director of the game is a master of his craft…”
www.digitallydownloaded.net

HOGWORLD - was a unique hybrid of a side-scroller adventure game and a childrens book with beautifully painted environments with 3D depths. I designed all the characters and environments. I also developed the story and had direction on the music.
The game got rave reviews

“With stunning 3D visuals, a varied soundtrack, great voice acting and interactions that are seamlessly incorporated into the story, kids will be transported into another world.”
USATODAY

“Gameplay, beautiful graphics, and animation make this a treat to the senses.”
Common Sense Media

“The graphics are really high quality”
WIRED

Storm Studios (2008) - Concept Artist & 2D animator
http://www.stormstudios.no/

Frances Mckay Illustration (2009-) - Book Illustrator

ACHIEVMENTS/AWARDS:
Winner of the Macmillan Prize 2009
Gullstikka 2012 - Best Visuals
GDC SF - Best of Show Winner
Nordic Game 2012 - 2 Nominations including Best Visual Design

PROFILE:
Love working in a collaborative and passionate environment
Can adapt to most art styles
Love learning new tools and techniques
Enjoy realistic deadlines and streamlined management
Highly self-driven and easily inspired
Very imaginative and love presenting new ideas and perspectives
Very social and communicative
Ability to offer and receive constructive feedback
Highly intuitive when it comes to aesthetic design
Very curious - love to learn the process of things
Love videogames as a popular culture - read and watch a lot of games journalism.
Love cinematography and theory around framing, timing and lighting both in games and movies.

SKILLS:
Concept design and illustration covering both environments, characters and props.
UI design and UX development
Graphic Design and branding
Experience with motion graphics, animatics and cinematic direction
Low poly 3D modelling and texturing
Knowledgable about the Unity game engine
Proficient in use of Photoshop, Illustrator, Maya and 3D Coat.

LANGUAGES:
Spoken and written Norwegian (native) and English

PORTFOLIO
http://fritsolsen.com/

Skills

IllustrationConcept ArtArt DirectionTexturingUI DesignGame DesignGame DevelopmentCharacter DesignUV MappingUX Design

Software proficiency

After Effects
After Effects
Maya
Maya
Photoshop
Photoshop
Unity
Unity
3DCoat
3DCoat
Procreate
Procreate
Final Cut Pro
Final Cut Pro
Affinity Designer
Affinity Designer
Figma
Figma

Reel

Productions

  • Default
    • Video Game
      Death's Door
    • Year
      2021
    • Role
      Art Director
    • Company
      Acid Nerve
  • 5443942 l
    • Video Game
      EARTHLOCK
    • Year
      2016
    • Role
      Concept Artist, Art Director
    • Company
      Snowcastle Games
  • Hogworldcover
    • Video Game
      Hogworld
    • Year
      2011
    • Role
      Art Director
    • Company
      Snowcastle Games
  • Greeting01
    • Video Game
      GLITCH
    • Year
      2011
    • Role
      Illustrator
    • Company
      Tinyspeck

Experience

  • Art Director / Concept Artist at Acid Nerve
    Manchester, United Kingdom
    July 2018 - January 2022

  • Art Lead at Voodoo
    Berlin, Germany
    February 2020 - June 2022

  • UX Designer at Capeesh
    Oslo
    August 2018 - February 2020

  • Art Director at Snowcastle Games
    Oslo, Norway
    October 2009 - Present