Concept for the oasis environment
Concept for a desert shop.
Initial concept for the Zaber town.
Concept for the Zaber combat arena interior and exterior.
Building kit sketch to figure out how to build the houses in Zaber.
Idea for a dungeon that would spin out from the sand.
The first environment I did for Earthlock
Blockout of the temple scene
3D scene from the game. Painted in 3D-coat.
Example of exterior environments I designed and developed from the warmer part of Earthlock.